Staff Candidacy Guide
We’re glad to have your interest in a Staff position on the CFC Server! This guide will help you quickly understand how we select staff and what can make you a more likely choice for a moderating or administrative position!
The Basics
There are some difference in how we decide on whether people are good candidates for specific positions, but there are some basics that are true of every position. You don’t have to have all of these traits, but they all contribute to being a better choice for staff!
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Be Kind
You don’t have to bend over backwards for people or suck up to anyone. That being said, you shouldn’t be someone who is openly hostile towards people. We aren’t looking for saintdom, just general courtesy. Don’t go around constantly flinging racial slurs, don’t minge people. Simple stuff.
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Be Present
There is no hard hour requirement to become a staff member. However, if you’ve only been on for a couple of hours, you are very unlikely to be picked. This is because you need to be on to see how the server functions, and get acclimated to what we do and don’t allow. It’s also important to remember that hours are not even in the top five things we consider for staff. Don’t try and AFK-farm hours, it won’t make you a better choice and will reflect poorly on you
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Be a Communicator
We don’t look for flawless typing and spelling, or the best English. We do, however, look for people who can clearly convey what they mean. We expect that when you say something we understand it while asking for as little clarification as possible. Good communication skills are not only more likely to make you a choice for staff, they are also good life skills.
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Be Helpful
We don’t mean be a mini-mod. You shouldn’t be looking to try and enforce rules. However, you can answer people’s questions or assist them with E2, PAC, or general building. Being a staff member means working with the public, and it’s good to show that you can work well with others.
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Be Reasonable
You don’t need to be a super-genius to be a staff member on a Gmod server. You do need to be open-minded and more importantly open to criticism. Players will frequently question your actions, and it can be hard to accept that sometimes they’re right! You need to be able to keep a level head and consider other perspectives, as well as be able to understand and accept the flaws in your ideas. Flexibility and understanding are key!
Specific Positions:
Specific positions at CFC have certain roles they are intended for. The following will list the general roles of these positions as well as what we look for in these specific positions.
Sentinel:
Sentinels are intended to be players first and staff second. They can kick, but other than that they have access to commands that are used to monitor people.
What we look for:- Helpful players
- Good understanding of the rules
- Regularly submitting good reports
- Emphasis on the good - spamming us with reports of non-rules-breaking behavior have a negative effect if you are trying to be a Sentinel!
Moderator:
A moderators job is, logically enough, moderation. They make sure that trouble makers aren’t ruining the server for others, that the rules are being followed, and also to mediate or at least de-escalate overly-heated arguments between players. Moderators have more disciplinary power than Sentinels do, able to ban for up to a day, jail, and ragdoll.
What we look for:- Helpful players
- Great understanding of the rules
- Personal skills
- Level-headedness
- Kindness/respect
- Responsibility
Admin:
On CFC, Admins are people who are primarily helpful on the backend. They also perform administrative tasks from time to time - changing bans, setting people to specific ranks, and occasional moderation if there’s no mods on. This being said, most mods have useful skills for helping to run the server and community.
What we look for:- Useful skills including but not limited to…
- Programming
- Networking
- Systems Administration
- Web Design
- Writing
- Game Design
- All traits needed by Moderators
- Problem solving
- Knowledge of addons/in-game features such as PAC, Wiremod/E2, Building, and PvP.